Is it chance that drives success here-being in the right place at the right time-or can premeditated design play a part in making it happen? 在这个层次上是否有机会可以推动设计达到成功呢?这里是不是恰当的地点和合适的时机呢?
That playfulness is a reoccurring component in our work is more of a collateral phenomenon than a premeditated design goal. 作为我们产品中重复出现的特点,游戏性是一种附属产品,而不是我们事先定下的设计目标。